// TOWN TEXT DATA
//    Town 24: Tower of Magi


begintextlibrary;

20 = "The tithing box has 'Suggested donation - 5 coins' carved in the front. You see a few coins scattered around inside.";
21 = "";
22 = "You eagerly flip through this tome, looking for useful information. You are disappointed. It is full of magical instruction, but it's all basic, apprentice level stuff. Nothing that would be useful in a serious, real-world dungeon environment.";
23 = "In the back of the book, you find a note. It says simply, _It is happening again. Linda. The demons. Remember what happened last time to those who asked questions. We must proceed with care. - S_";
24 = "";
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26 = "Nobody has specifically said that you can use these quarters. However, there are several empty, comfortable beds here, inviting you to have a good night's sleep. Surely you're important enough to stay here.";
27 = "You stumble away from the massive, charged portal that carries hundreds of people every day up to the surface and back down to Avernum. The energy in the room is palpable. You're amazed that the wizards here are able to keep it under control.";
28 = "To the east, through a granite passage, is the Tower of Magi. There, reality becomes more and more warped every day.";
29 = "There is a clearly marked walkway, which directs civilians coming from the barracks to the portal without letting them wander near any potentially dangerous magical experiments.";
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32 = "Just standing near this altar gives you a strong sense of calm and well-being. Pray?";
33 = "";
34 = "You get close to the vahnatai portal. You start to feel nauseated. The portal's energy must be out of balance. You back away. Using this portal would be quick suicide.";
35 = "This used to be the only connection between human and vahnatai lands. Now that the main portal upstairs is capable of sending people to the surface, this one is less important.";
36 = "";
37 = "The guards of the Tower of Magi are extremely concerned by this erratic behavior on the part of the surface explorers. You are swarmed and subdued by dozens of Avernite soldiers and placed under observation.";
38 = "Soon, new adventurers are selected and sent to the surface. The story above you continues, but you have lost your part in it.";
39 = "";
40 = "Carrie grabs the notes eagerly. _Oh, thank you! You've just saved at least three of my grades!_ She smiles. _I'd like to help you in return. You learn a lot of things cleaning a place like this._";
41 = "_If I started going around wearing a magical cloak, people would notice, but you would be OK. Search under the flour sacks in the second tier storeroom._";
42 = "";
43 = "Mages are traditionally a messy lot. The wizard who lived here crammed this case with a stunning assortment of valueless junk.";
44 = "Remembering what Denise in the Portal Keep told you, you examine the case carefully. Removing the bottom shelf and excavating a thick accumulation of trash reveals a small silver amulet.";
45 = "";
46 = "You search the sacks, like Carrie said. You find some sort of cloak. It's filthy, and it looks ratty and heavily worn. Perhaps she was mistaken about its value.";
47 = "The sacks are full of worn and torn bits of fur and old linen. A few discarded cloaks and tunics. Nothing of value.";
48 = "";
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50 = "You can't even begin to understand most of these bizarre magical tomes. Fortunately, the scroll you find crumpled up behind one of the thicker texts looks a bit more accessible.";
51 = "";
52 = "You tell her what you learned. Mahdavi seems strangely relieved. _That is all you found? Oh, that doesn't sound bad. It doesn't sound like she's far ahead of me at all. The vaunted Erika doesn't know as much as she lets on. Let me tell you what I've learned._";
53 = "She spends some time describing to you what she knows about the vahnatai. It's very instructive. (Your knowledge of vahnatai lore improves.)";
54 = "";
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56 = "At the end of this well-protected passage, someone has placed a small, soot-covered book on a pedestal. The pedestal has a single word carved on the front: 'Unknown.'";
57 = "";
58 = "The book is a journal on various combat spells and their effects. One section is quite interesting:";
59 = "Magical barriers are a very valuable and varied form of magic. Some are weaker. Some are stronger.";
60 = "Most magical barriers can be removed by any application of the barrier dispelling ritual. Others require more training with the spell. Watching the particles that surround the barrier can give a hint to its strength.";
61 = "A similar principle applies to holy rituals for the shattering of walls and boulders.";
62 = "";
63 = "This is the Tower of Magi's creature storage. Here, creatures waiting to be used in horrifying experiments are imprisoned until it is time for them to meet their fates. There is very little equipment here. You hear snarling coming from behind the barriers.";
64 = "";
65 = "This is a ledger of creatures in storage here. It reads: _Surface Slime Sample. Walking Dead Thing. Faster Walking Dead Thing. Lizard._";
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